/************************************************************************

								Heroes IV
					  Copyright 2000, The 3DO Company

	------------------------------------------------------------------
  						 material_names.cpp

	$Header: /game/material_names.cpp $

	$NoKeywords: $

 ************************************************************************/

// kill the 255+ character identifier warning.  Templates tend to exceed that easily.
#include "precompiled.h"
#pragma warning( disable: 4786 )

#include "material_names.h"

#include <cassert>

t_external_string const k_material_name[k_material_count] =
{
	"gold",
	"wood",
	"ore",
	"crystal",
	"sulfur",
	"mercury",
	"gems"
};

std::string const & get_material_name( t_material material )
{
	assert( material >= 0 && material < k_material_count );
	return k_material_name[ material ];
}

int const k_material_value[k_material_count] = { 1, 125, 125, 250, 250, 250, 250 };
